JD's Space Shooter

A cross-platform arcade shooter built in Unity

Fight your way through an asteroid field, take down enemy ships, and rescue stranded astronauts at the edge of space. Built in Unity with cross-platform support as the goal, which meant grappling with the constraints of a wide range of target devices — and a first hands-on pass at game design along the way.

Solo project for the Multi-Platform Development course at Université d’Orléans.

Stack: Unity, C#